Considerações Saber Sobre Persona 5 The Phantom X
The explanation for the game's "contract" mechanic is similar to that of the Persona 5 Royal DLC boss fights against Makoto Yuki and Yu Narukami in that they are cognitive beings rather than the actual individual.
On his way home from school, Nagisa encounters a talking owl, Lufel. While listening to Lufel, a delivery biker attempts to ram into Nagisa, but Nagisa accidentally brings himself and Lufel to the Metaverse, a supernatural realm representing the unconscious desires of humanity.
[oito] The Persona staff provided input on the game's story and setting, and directly presented ideas regarding the characterization of the Phantom Thieves, which were then turned into original characters by Black Wings staff.[citation needed]
There are several changes that have been made to locations in the overworld compared to the original game due to being set in an alternate timeline:
Viewing this event as the catalyst for his professional career and personal life falling apart, he now terrorizes women by shoving them at train stations and holds a venomous grudge against Motoha, willing to destroy her life through any means necessary.
There are two different stories happening around the same time, the main story and CrossFates. The main story entails the protagonist, Lufel and their team of Phantom Thieves exploring the Metaverse for a singular goal, figuring out what is causing everyone to lose their desires.
[seis] It takes the form of a tunnel submerged in a sea, and it is occupied by Igor and his assistant, Merope. Igor cites Nagisa's knowledge of choice as his reason for bringing him to the Velvet Room. Nagisa wakes up in the classroom.
After awakening from a nightmare, the protagonist is thrust into a changed world drained of hope... And the new faces he encounters are no less strange: an eloquent owl named Lufel, a long-nosed man and a beauty donned in blue.
They also appear within the CrossFate storyline where protagonist is sent backwards in time and enters a strange Monad Door. They are found within a replica of Tartarus.
While this game has the same social stat system as Persona 5, the stats can be raised to a much higher amount. Similarly, the game has Synergy Links, which function near identically to the Confidant system, only with more ranks, usually ranging from 15 to 20. Despite this, for most of the ranks only ten of them have events. There also are some non confidant characters that have side quests the protagonist can complete to get rewards.
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As he navigates the mysterious realms of the Metaverse and the Velvet Room, and grapples with ruinous visions that threaten his everyday life, he must discover what there is to take from this new world—and all in true Phantom Persona 5 The Phantom X Thief style.
After the brief introduction end, he returns to reality where the protagonist begins to fall victim to his desires being taken away. He's unable to convince the girls in the hallway to move, and later when a girl jumps from a building, he finds himself unable to call for help.
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To accommodate the format of a free-to-play game created primarily for mobile devices, Persona 5: The Phantom X adapts the Persona mechanics with various changes.
P5X altered the design of some Personas from the base Persona 5 to be less sexual due to censorship regulations in China (however, other versions of the game feature the uncensored designs, with some exceptions such as the Riders having metallic arms):